This
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7 Wonders Duel (2015)
achievements
action-points
action-queue
action-triggered-storytelling
Aeon's End (2016)
AKQJ-and-numbers
alignements
All Mechanics Relationships
all-mechanics-alphabetical
all-mechanics-by-category
all-mechanics-nbr-in-games
alliances
Alquerque (900)
arcade-game
area-majority
area-movement
Asteroids (1979)
asymetrical-starter-decks
attributes-and-skills
Backgammon (1635)
Balatro (2024)
battle
bed-as-checkpoint
Belote (1914)
betting
between-players
bingo
bluffing
board
board-game
bonuses
broken but cool
bullet-heaven
bullet-hell
campaigns
capture
Carcassonne (2000)
cards
cards-positions
Cascadia (2021)
Catan (1995)
Catan Card Game (1996)
catch
catch-up
Categories Family Maps
category
CategoryTemplate
Celeste (2018)
chaining
chaining-tiles
Chainmail (1971)
challenge/competition
chance-and-randomization
character-class
Checkers (1243)
checkpoints
chips/stones
choice
closed-drafting
collectible-card-game(CCG)
colonialism
combat
comparing-game
Concordia (2013)
conflict
Connect Four (1974)
constant-open-drafting
construction-and-management-simulation
consumable
continuous-world
controls/user-interactions
cooperative
crafting
credits
cryptic-game-rules
currency
custom-dice
custom-stylesheet
custom-tiddler-colour-cascade
custom-tiddler-icon-cascade
d12
d20
d6
Dark Hex ()
Dark Souls (2011)
Darkest Dungeon : The Board Game (2022)
Darkest Dungeon (2016)
day-night-rhythm
dcc-dice-chain
Dead Cells (2018)
Dead Line (2023)
death
deck-building
deck-construction
delayed-purchase
dialogue-trees
dice
dice-building
dice-cup
dice-pool
dice-set
dice/card-alterations
Die in the Dungeon (2021)
difficulty-scales-with-time
Disco Elysium (2019)
divisible-dice-roll
dodging
Dominion (2008)
dominos
Don’t Starve (2013)
Donjons & Dominos (2023)
double-jump
doubling-cube
drafting
Dragomino (2020)
Dragon Buster (1984)
Duck, duck, goose (1739)
dungeon
Dungeon & Dragons (1974)
Dungeon Crawl Classics (2012)
dungeon-crawler
durability
Dwarf Fortress (2006)
dynamicly-generated-dungeon
enclosure
end-game
end-game-bonuses
end-game-point-counting
endless-gameplay
enemies-respawning-checkpoints
Enter the Gungeon (2016)
equipment
experience-points
exploding-dice
exploration
fixed-shooter
flavor-text
Forward: escape the fold (2023)
FTL: Faster Than Light (2012)
game
game-master
game-modes
game-song
GameList
GameTemplate
gear
genealogiste
genre
Gleek (1400)
Go (-2200)
goals
grid-coverage
grid-movement
Gwent: The Witcher Card Game (2018)
Hades (2020)
Half-Earth Socialism (2022)
hand-management
Have fun with
Hex (1942)
high-score
Hive (2001)
Hollow Knight (2017)
How-to
hybrid-factions
idle-game
imperfect-information
imperfect-information-coop
income
indirect-character-control
information
Inscryption (2021)
jokers
jump
Kingdomino (2016)
Knucklebones (-5000)
leaderboard
learning
legacy
Legends of Andor (2012)
level-up-at-checkpoint
levelling-up
Loop Hero (2021)
lose-inventary-upon-death
Magic, The Gathering (1993)
Mamlouk Game (350)
Mancala (-5870)
many-games-scoring
map
map-addition
map-as-board
maps
matching
mechanic
mechanics-combos
mechanics-without-description
MechanicTemplate
MechanismList
metroidvania
Minecraft (2009)
miniature-wargame
miniatures
misère
movement
multi-factorial-victory-points
My First Castle Panic (2019)
My Island (2023)
needs/moods
negative-upgrades
negociation
new-custom-tiddlers-buttons
no-end
no-map
no-said-goal
no-shuffling
no-win
one-map/board-per-player
open-drafting
open-world
opponent-automaton
Out There (2014)
Outdoor Survival (1972)
outside-game
Pandemic Legacy: Season 1 (2015)
paper-and-pencil
pattern-building
pattern-learning
pattern-movement
pattern-recognition
pausable-real-time
pawns
perfect-information
permadeath
physical-tool
pie-rule
pieces-as-map
Pinball Machines
Pitfall II: The Lost Caverns (1984)
platformer
playable-character
point-counting
point-triggered-ending
Pokémon (1996)
Poker (1800)
Poule Renard Vipère
procedural-social-reliontionships
procedural-world
Progress Quest (2002)
progression
progressive-roguelike
psychology
public-homepage
purchase
Puzzle Bobble 4 (1998)
Quarriors (2011)
quests
race
random-production
randomized-open-drafting
re-roll
replay-with-escalating-challenge
resource-management
RimWorld (2018)
Risk of Rain (2013)
risk-and-reward
roguelike
roll-over
roll-under
roll/spin-and-move
Ronfa (1400)
Royal Game of Ur (-2600)
RPG
sandbox
scattered-checkpoints
score
score-competition
Senet (-2620)
setup
shoot 'em up
shooter
shops
skill-checks
skill-tree
Sky Team (2024)
Slay the Spire (2019)
Slay the Spire: The Board Game (2024)
slide-push
solitaire
space
Space Invaders (1978)
Special Train (1948)
sport-game
stable-roguelike
Star Realms (2014)
startup.respawn.js
stat-based-turn-order
storytelling
Strider (1989)
Subnautica (2018)
sudden-death-ending
suits-or-factions
survival
Tag (-400)
Tags Stylesheet
take-that
target-score-goal
tarot
Tarot (1450)
tarot-cards-as-bonuses
teams
tech-tree
technology/research
territory-control/capture
tetrahedron-dice
Texas 42 (1887)
text-based-game
The Binding of Isaac (2011)
The Black Hack (2016)
The Black Sword Hack (2020)
The DUNGENERATOR: DIE in a Dungeon (2025)
The Roottrees are Dead
three-dimensional-movement
Tic-Tac-Toe (-1300)
TiddlyMap!!
TiddlyTools/FilterGenerators/Info
TiddlyTools/FilterGenerators/PowerSearch
TiddlyTools/FilterGenerators/TagCloud
TiddlyTools/FilterGenerators/Tags
TiddlyTools/FilterGenerators/Titles
TiddlyTools/Macros/edit-list
tile-placement
tiles
tiles-as-map
time-keeping-song
time-triggered-ending
timekeeping
to-do
trade-vs-damage
trading
trick-taking
trump-cards
TTRPG
TTRPG-dice-set
tug-of-war
turn-count-triggered-ending
turns
twin-stick-shooter
undefined/filter/edges
Undertale (2015)
unlockable-characters
unlockables
upgrades
usage-dice
Vampire Survivors (2022)
variability
variable-ending-triggers
variable-ends
variable-goals
variable-setup
victory-points-as-ressource
video-game
wargame
welcome
Wingspan (2019)
XPs-as-currency
Yahtzee (1956)
Yu-Gi-Oh! (1999)
zero-player-game